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Infrastructure Engineer - North America @ Framestore

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Infrastructure Engineer - North America
  Full-Time @ Framestore
 
Location:
Los Angeles, California, United States
Salary:
 
Contact:
recruiters@framestore.com
Weblink:
https://chk.tbe.taleo.net/chk01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=1651

Framestore is seeking an Infrastructure Engineer for our North American operations. The role is a staff role with benefits and will be based in our Culver City office in Los Angeles.

In North America Framestore has offices in New York, Chicago, Montreal and Los Angeles. This Infrastructure Engineer will support all offices and as such some travel will be required to each site, with more dedicated stints when specific developments dictate.

The Infrastructure Engineer will be responsible for ensuring that physical installations are carried out using global Framestore philosophies and processes. They will be working in collaboration with local and worldwide technology team leaders, to influence design and implementation of infrastructure.

He/She will be responsible for identifying appropriate cables paths, scheduling, buying, organising and delivering working systems, and will liaise with external suppliers to ensure the continued operation of equipment such as power plant, cooling and heating plant, and external fibre networks.

Depending on experience / aptitude the role could also be intimately involved with network, video and audio services within the facilities.

The Infrastructure Engineer will have the knowledge and confidence to work within industry standard health and safety practices. They will be aware of the risks which working at height or on live mains pose and seek to minimise risks where they present themselves.

An important aspect of the role will be to embrace and contribute to Framestore documentation procedures and if not already conversant should be prepared to learn to use drawing and other software packages to communicate accurately with colleagues and suppliers.

He/She will attempt to build systems that take advantage of any resilient paths to provide robustness.

The successful candidate will show a willingness to turn their hand to any challenge presented to them and resource it in a timescale relevant to urgency. This will undoubtedly involve juggling tasks running in tandem.

Please register your interest by filling out the online application form.

 

Essential Skills

  • Meticulous

  • Organised

  • Basic understanding of voltage, current and power and their relationships to each other

  • Basic appreciation of network topology

  • Basic appreciation of video connections/network

  • Able to understand what an architectural drawing is communicating

  • Creative thinking

  • Able to listen/appraise and form cohesive opinion

  • Able to communicate effectively with service suppliers

  • Able to communicate effectively with colleagues

  • Situational awareness (understanding that your actions have potential consequences for the business and those within it)

 

Desirable Attributes

  • Evidence of practical skills

  • Previous film or video post-production experience

  • Previous electrical experience

  • Previous HVAC experience

  • Interest in computing

  • Interest in hifi and/or video

  • Experience using Autocad LT (or similar drawing packages)

  • Experience with construction


Network / Systems Engineer. @ FuseFX

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Network / Systems Engineer.
  Full-Time @ FuseFX
 
Location:
Los Angeles, California, United States
Salary:
 
Contact:
jobs@fusefx.com
Weblink:
http://fusefx.com/jobs/network-engineer/

FuseFX is currently searching for a Network / Systems Engineer to join its technology team.

This position is focused on Network Engineering but candidate must be able to cover other areas as well.  Support for all critical infrastructure such as VMs/servers to networks and firewalls, including interconnectivity to all three FuseFX sites and the cloud. Candidates will contribute to designing architecture in addition to evaluating and integrating third-party solutions for hardware, software, and workflow.

Candidates with a Visual Effects background or understanding highly preferred.

FuseFX is a world-class visual effects and animation studio focused on producing photo-real digital effects for episodic television, feature film, commercials and VR.

Requirements:

  • High availability, high throughput networking.
  • 3+ years experience.
  • Experience with multiple-site networks, MPLS connectivity a plus.
  • Experience with switches / routers and firewalls.
  • Experience with VLANs, ACLs, etc.
  • Knowledge of Windows, clients as well as servers, using them for AD/DNS/DHCP/ETC.

Desired knowledge and experience:

  • Formal training/certification such as CCNA or higher (CCNP would be great).
  • Knowledge or experience on Brocade (IP and FC).  Juniper might work too.
  • Knowledge or experience on Palo Alto firewalls.  Fortinet also acceptable.
  • Experience with AWS cloud computing or any cloud rendering.
  • Cloud use of O365 and Adobe applications/email.
  • VMware/ESXi experience including shared storage and virtual networking.
  • EMC Isilon and Quantum Stornext.
  • Artist support, experience with applications from Adobe / Autodesk / Foundry / Thinkbox.
  • Degree in MIS, CS, telecommunications and film, or significant experience.

Duties:

  • All LAN/WAN administration: switches, WiFi, routing, firewall, etc.
  • All inter-site connectivity and internet connectivity.
  • Improving mechanisms for client delivery: SFTP, Aspera, others.
  • Enhancing security and monitoring compliance.
  • Documentation.
  • Supporting all employees with anything network related and assisting in general support when available.

We require somebody with exceptional attention to detail who is observant, intelligent, communicates clearly, is collaborative, is able to solve problems and eager to learn new things.

We require candidate be able to assist in the physical installation of equipment, such as lifting 50lbs to standing height.

No calls. Principles ONLY, please.

Local candidates preferred. No relocation packages offered.

Systems Administrator @ Axis Animation

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Systems Administrator
  Full-Time @ Axis Animation
 
Location:
Bristol, England, United Kingdom
Salary:
40000
 
Contact:
apply-422a0aa776f301@axis-studios.breezy-mail.com
Weblink:
http://www.axis-vfx.com

Axis Studios are undergoing an explosive expansion and seeking a SYSTEMS ADMINISTRATOR to join the tech support team on a freelance basis on site in our Bristol studio. 

You’ll be a personable, pro-active, self starter who thrives working in a fast paced environment, capable of handling operational tasks in support of both general IT systems and in the operation of render farm systems. With good communication skills as well as analytical and problem-solving abilities, the ideal candidate will have an understanding and/or appreciation of the challenging nature of the animation/VFX industry. An ability to make decisions and perform well under pressure is essential.

The SYSTEMS ADMINISTRATOR will be responsible for the installation, maintenance and performance of systems hardware and software, including servers, network devices, workstations and associated kit. This individual will be responsible for supporting and implementing systems within our Bristol and London studios, ensuring that system hardware and software and general operating systems are functioning as required, enabling the teams to work effectively and efficiently.

RESPONSIBILITIES:

  • Perform daily system monitoring, verifying the integrity and availability of all hardware, server resources, systems and key processes, reviewing system and application logs.
  • Perform regular security monitoring to identify any possible intrusions.
  • Participate in administration of backup operations.
  • Perform regular file archival and purge as necessary.
  • Create, change, and delete user accounts per request.
  • Support workstation management, imaging, and configuration.
  • Ensure proper documentation of systems and procedures.
  • Support physical security systems and ensure proper functioning.
  • Support in-house application configuration and usage.
  • Maintain asset tracking systems to ensure best management of resources.
  • Assess, troubleshoot, and resolve user hardware/software issues
  • Repair and recover from hardware or software failures
  • Maintain floating license servers.
  • Apply OS and firmware patches and upgrades.
  • Upgrade and configure infrastructure systems and software per as needed.
  • Maintain server room and colocation facility environmental and monitoring equipment.
  • Other duties and projects as assigned.

NECESSARY REQUIREMENTS:

  • CentOS / Redhat Linux
  • Samba and NFS configuration in multiplatform environment
  • Knowledge of Windows 7 Pro including installation and configuration
  • Windows Server OS and Active Directory
  • Strong working knowledge of Linux including command line
  • An understanding of servers, networking, storage and render systems for troubleshooting purposes

DESIRABLE REQUIREMENTS:

  • Python coding
  • Shell scripting
  • LAN/WAN networking
  • Experience of troubleshooting creative programs such as Maya, Houdini, Photoshop, Nuke, Fusion is desirable but not essential
  • CG/VFX industry experience is desirable but not essential

Senior Systems Engineer - Networking @ Animal Logic

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Senior Systems Engineer - Networking
  Full-Time @ Animal Logic
 
Location:
Sydney, New South Wales, Australia
Salary:
 
Contact:
jobs@al.com.au
Weblink:
https://www.animallogic.com/careers/jobs/senior-systems-engineer-2/

Want to work with both highly creative and technical people, and enjoy movies?!  Animal Logic is looking for a Senior Systems Engineer who specialises in Networking to join its IT infrastructure team

As the Senior Systems Engineer - Network, you will be primarily responsible for the design, administration, maintenance and support of the availability, performance and security of the network systems that include Routers, Firewalls, Switches, Wireless, PBX platform and core infrastructure services.

You will also conduct network architecture design including feasibility and cost studies, ensure efficient utilization and management of network systems; and maximize business productivity by making core services powerful and flexible enough to meet changing production demands.

This role is not for the faint hearted!  You will be working in a creative, dynamic and fast paced environment.

What you’ll get to do:

  • Plan and implement infrastructure resources to meet changing business requirements, with all appropriate documentation for support and user education.
  • Assist with the creation and maintenance of an effective and efficient production pipeline(s) in a segmented network environment.

Other responsibilities include:

  • Implementing and supporting a wide variety of software and hardware including but not limited to:

-        vSphere / VMware Horizon

-        RedHat/CentOS Linux and Microsoft Windows for desktop and server,

-        Active Directory

-        Exchange

-        Veeam

-        Network Monitoring Systems

  • Investigate issues, documenting the problem(s) and resolution(s), liaise with concerned parties for problem resolution, support issues and handling complaints.
  • Initiate and maintain a high level of communication between the technical teams locally and across the various Animal Logic sites.
  • Regularly contribute to the company’s knowledge base by creating and maintaining documentation on systems, procedures, processes, projects, etc.
  • Demonstrate initiative, ownership and effective time management for project and oneself.

What you bring:

  • 6 + years of intensive experience in a Network Engineer role or similar.
  • Deep knowledge of and extensive practical experience in the following areas are desirable

-        Network architecture design including network segmentation strategies

-        Implementation, configuration and support for network equipment in Layers 1 to 7 (Brocade, HP) and physical infrastructure.

-        Network protocols;, OSPF, BGP, DHCP, NTP, DNS, CIFS, NFS, SNMP, IKE/IPSec, RADIUS including use of and interaction with Active Directory.

-        Deployment, configuration and management of secure wireless network and VoIP technologies.

-        Design, implementation and maintenance of network security policies and devices (firewalls, WAF, SSL-VPN etc).

-        Formal project management methodologies and managing complex streams in parallel.

  • Ability to take on complex technical challenges, analyse options for technical/business suitability, and make recommendations to management with minimal supervision.
  • Expertise in scripting (e.g. Python, shell, Powershell, etc.) for automation and management of architecture services.
  • Ability to take a leadership role in infrastructure project management and implementation, ensuring technical quality and timeliness of delivery.
  • Exhibit initiative to work solo or as part of team.

And you might also have:

  • Strong interest and knowledge of information security standards, technologies and practices.
  • In depth understanding and experience in the design, implementation and sustainment requirements for Information Technology systems in general (e.g. RedHat / CentOS Linux, DNS, directory services, mail servers, web servers, etc.), accompanied by broad knowledge in a number of other technical areas (e.g. virtualization, networking, security etc.)
  • Strong understanding of the Microsoft environment including common suites and core applications, Active Directory, file/folder permission and DFS.
  • Ability to provide direction to others in analyzing and solving system and workflow issues and problems.
  • Ability to effectively adapt to rapidly changing technologies and methodologies and apply them to technological and/or business needs of significant scope.
  • Bachelor degree in Information Science or a related field.

Please include in your application:

  • Cover letter
  • CV

Please apply if you are eligible to work permanently in Australia.

Due to security reasons please do not include any links to Dropbox or Google Docs.

To apply, please complete our online application form via our website: https://www.animallogic.com/careers/jobs/locations/sydney/

 

Animal Logic is an independent Australian company that has been at the forefront of creating digital content, award winning design, visual effects and animation for the film and television industries for over 25 years. With studios in Sydney and Vancouver and development offices in Sydney and Los Angeles, Animal Logic continues to forge new partnerships and collaborations with leading studios and filmmakers to develop and produce stories that resonate with a global audience.

In 2017, Animal Logic completed production on Peter Rabbit,The LEGO® Ninjago Movie, Guardians of the Galaxy Vol. 2, Alien: Covenant, and is currently in production on The LEGO® Movie Sequel (2019). Other film credits include: The LEGO® Movie, Avengers: Age of Ultron, The Great Gatsby, Legend of the Guardians: The Owls of Ga’Hoole, 300, Happy Feet and The Matrix.

For over 25 years, Animal Logic has remained committed to innovation, technical and creative excellence and most importantly, creating a collaborative and storytelling culture with a unique voice. We have BIG dreams!

3Ds MAX pipeline developer (SENIOR) VAN/MTL @ Scanline VFX

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3Ds MAX pipeline developer (SENIOR) VAN/MTL
  Full-Time @ Scanline VFX
 
Location:
Vancouver, British Columbia, Canada
Salary:
 
Contact:
recruiting@scanlinevfx.com
Weblink:
https://www.scanlinevfx.com/vancouver-la-careers

https://www.scanlinevfx.com/vancouver-la-careers

 

TITLE

3DS MAX PIPELINE DEVELOPER [SENIOR]

JOB SUMMARY

Reporting to Pipeline Leadership, the 3Ds Max Developer identifies and solves complex VFX Pipeline challenges for tools, plug-ins, pipeline and workflow. The 3Ds Max Developer’s perspective is high level and forward looking. Demonstrated ability to prioritize, partner and implement new and improved technologies, the 3Ds Max Developer has advanced skills with Max, Python and C++ required for research, development and mentoring others.

RESPONSIBILITIES

  • Identify and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
  • Gather requirements across large collaboration efforts that span multiple departments and/or disciplines
  • Leverage current technology research and development trends to innovate and advance Scanline’s technologies
  • Design, build, and implement pro-types; Debug and QA using common testing platforms with stakeholders
  • Maintain and support created tools; fine-tune and troubleshoot as needed
  • Write Technical Briefs and documentation
  • Partner with Pipeline Management team to identify and schedule tasks
  • Define, communicate and enforce coding standards across teams and projects
  • Mentor other pipeline team members; advise, guide and grow others

QUALIFICATIONS AND SKILLS 

  • BA in Computer Science, or similar discipline (required)
  • 5+ years’ experience in VFX, Gaming or other professional Max software development
  • Demonstrated advanced work experience with Max, Max Script, C/C++ and Python
  • Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
  • Experience with user interface design in QT/PyQT
  • Experience with V-Ray, Thinking Particles, or Fume FX (preferred)
  • Experience working with pipelines in Windows
  • Experience with meshes, transforms, joints and dynamic simulations
  • Understanding of scheduling, task estimates and capacity planning
  • Strong written and verbal communication skills

BENEFITS INCLUDED

+Extended Medical
+Disability Insurance
+Dental Insurance

 

https://www.scanlinevfx.com/vancouver-la-careers

 

MAYA Pipeline developer (SENIOR) VAN/MTL @ Scanline VFX

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MAYA Pipeline developer (SENIOR) VAN/MTL
  Full-Time @ Scanline VFX
 
Location:
Vancouver, British Columbia, Canada
Salary:
 
Contact:
recruiting@scanlinevfx.com
Weblink:
https://www.scanlinevfx.com/vancouver-la-careers

https://www.scanlinevfx.com/vancouver-la-careers

 

TITLE

MAYA PIPELINE DEVELOPER [SENIOR]

JOB SUMMARY

Reporting to Pipeline Leadership, the Maya Pipeline Developer identifies and solves complex VFX Pipeline challenges for tools, plug-ins, pipeline and workflow. The Maya Pipeline Developer’s perspective is high level and forward looking. Demonstrated ability to prioritize, partner and implement new and improved technologies the Maya Pipeline Developer has advanced skills with Maya, Python and C++ required for research, development and mentoring others.

RESPONSIBILITIES

  • Identify and solve complex, systematic problems in the domain of the tools, plug-ins, pipeline and overall workflow development
  • Gather requirements across large collaboration efforts that span multiple departments and/or disciplines
  • Leverage current technology research and development trends to innovate and advance Scanline’s technologies
  • Design, build, and implement pro-types; Debug and QA using common testing platforms with stakeholders
  • Maintain and support created tools; fine-tune and troubleshoot as needed
  • Write Technical Briefs and documentation
  • Partner with Pipeline Management team to identify and schedule tasks
  • Define, communicate and enforce coding standards across teams and projects
  • Mentor other pipeline team members; advise, guide and grow others

QUALIFICATIONS AND SKILLS 

  • BA in Computer Science, or similar discipline (required)
  • 5+ years’ experience in VFX, Gaming or other professional Maya software development
  • Demonstrated advanced work experience with Maya, C/C++ and Python
  • Experience with runtime rendering APIs, like DirectX or OpenGL (preferred)
  • Experience with user interface design in QT/PyQT
  • Experience with Maya API
  • Experience working with pipelines in Windows
  • Experience with meshes, transforms, joints and dynamic simulations
  • Understanding of scheduling, task estimates and capacity planning
  • Strong written & verbal communication skills

 

BENEFITS INCLUDED
+Extended Medical
+Disability Insurance
+Dental Insurance

 

https://www.scanlinevfx.com/vancouver-la-careers

Post Production System Administrator @ NextVR

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Post Production System Administrator
  Full-Time @ NextVR
 
Location:
Newport Beach, California, United States
Salary:
 
Contact:
tracy@nextvr.com
Weblink:
https://grnh.se/e0a0bfc31

You will take primary responsibility for the care and feeding of the technology powering a small but high-performing VR post-production/creative team. We work on a mixture of Mac and Windows desktops plus a small linux render farm. You'll be backed up by an experienced team of systems, network, and broadcast engineers who manage the infrastructure for our VR app development, production technology R&D, and video streaming operations.

We're working at the cutting edge of VR production. Every day brings new challenges and opportunities to make things better. You're the kind of person who can identify those areas for improvement and optimization and take the initiative to get it done. You'll be a key part of this tight-knit team, making it possible for them to work quickly and efficiently and continuously improving NextVR’s ability to deliver first class VR experiences.

Day to day responsibilities include

  • Troubleshoot application and OS issues, networking problems, and systems issues.
  • Set up and put new workstations and render machines into operation.
  • Set up and maintain Windows deployment and automation tools.
  • Perform software installs and manage software licenses.
  • Maintenance and monitoring of a Quantum Stornext SAN.
  • Manage Deadline render farm configuration and help artists troubleshoot failed jobs.
  • Bash/DOS/python scripting to automate processes and improve efficiency.
  • Liaise with vendors for technical support when required.

Knowledge, skills, and experience desired

  • Professional experience in a systems/IT support position, ideally in a visual effects / editing / VR studio environment.
  • Familiarity with VR equipment setup and troubleshooting (Rift, Vive, PSVR, WMR).
  • Knowledge of Windows 10, Linux, and macOS installation and configuration.
  • Comfortable in both Bash and DOS shell, Python a plus.
  • Familiar with installation and management of license servers like RLM and FLEXlm.
  • Experience troubleshooting creative tools such as Maya, Nuke, and Adobe Premiere.
  • Experience deploying and managing render queue systems, ideally Thinkbox Deadline.
  • Experience with Quantum Stornext SAN.
  • Experience with tools used in systems monitoring, like Grafana and Telegraf.
  • Broadcast video experience: using equipment like AJA/Blackmagic cards, SDI cabling, monitor calibration.

VR Pipeline Technical Director @ NextVR

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VR Pipeline Technical Director
  Full-Time @ NextVR
 
Location:
Newport Beach, California, United States
Salary:
 
Contact:
tracy@nextvr.com
Weblink:
https://grnh.se/8b41cd7f1

The Sr. VR Pipeline TD is responsible for developing pipeline software tools, providing support to artists as it relates to production, and general troubleshooting of the VR pipeline in a production environment. Works with the VFX Supervisor to identify tools that ensure artists are working as efficiently as possible.

  • Develop pipeline and asset management tools that ensure artists and production staff are working and communicating in an efficient manner. This includes the setup of a full render farm pipe, render submission tools, and custom, targeted tools that allow artists to overcome problems and rote repeatable tasks.
  • Provide production support across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving.
  • Collaborate effectively with artists, production supervisors, and technical staff to solve production emergencies. 
  • Identify day-to-day priorities for projects in production and act autonomously to complete them.
  • Work primarily on tools of a high degree of complexity, requiring broad understanding of the larger pipeline. 
  • Develop comprehensive knowledge of software and systems; contribute to evolving standards and conventions used in production. 
  • Update documentation for the pipeline and tools to reflect any changes that are made.

 

Required Skills / Competencies: 

  • Proficiency in Windows
  • Advanced Python scripting required
  • Experience in one or more of Maya, Nuke, Houdini, Mari, Arnold or similar
  • Thorough experience with VR pipelines, VR softwares, and VR hardwares.
  • Detail oriented and strong self-sufficient trouble shooter.
  • Thorough understanding of the entire visual effects and VR process, including stereoscopic workflows.
  • Experience with advanced video compression techniques
  • Experience with real-time render platforms (UE4, Unity)  

 

Preferred Skills / Competencies: 

  • Experience with production database systems
  • Experience with C, C++
  • Experience with Unreal, Unity and other VR platforms
  • Experience with json, lua, mel, maxscript, and command line protocols (BASH, tcsh, etc) a plus

Education / Experience: 

  • Bachelor’s degree or equivalent in Computer Science or a related technical field.
  • Demonstrated experience developing and maintaining tools for use in computer graphics.
  • At least 5 years production experience in visual effects for film, commercials or television.
  • 2+ years of experience working in VR, including real-time and pre-rendered CG VR experiences  

Technical Advisor @ FotoKem

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Technical Advisor
  Full-Time @ FotoKem
 
Location:
Burbank, California, United States
Salary:
DOE
 
Contact:
jobs@fotokem.com
Weblink:

FotoKem’s Nonlinear Services division (NLS), which provides editorial resources, workflow, and technical support for unscripted and scripted productions of all sizes, is accepting applications for a Technical Advisor to join the NLS operations and technical support team. The applicant will be responsible for presenting technical solutions to potential or existing Nonlinear Services clients to gain approval for projects of various sizes and complexity. The Technical Advisor is also responsible for relaying this information back to the NLS operations and technical support teams to help oversee a successful planning and implementation process.

 Job Responsibilities and requirements include but are not limited to:

  • Help create technically accurate bids and presentations for nonlinear services.
  • Liaison between NLS technical teams and EIC, Line Producer, and Post Production Supervisor to design and bid end-to-end post equipment and finishing budgets from content collection through deliverables. 
  • Engage directly with the Post Production Supervisor, AE’s, and content creators to facilitate workflow, educate them, and help them through the post process.
  • Routinely check in on new and ongoing projects to ensure clear, consistent client and FotoKem communication and follow-up.
  • Knowledge of or aptitude to learn Avid Media Composer, Adobe Creative Suite, Resolve and Avid Nexis, and the ability to troubleshoot basic NLE systems and workflow.  
  • Basic understand of Networking.
  • Willingness to be a part of a team environment and bridge communication between technical and creative personnel.
  • Willingness to help provide information for billings 
  • Willingness to help with inventory

Technical Coordinator / Technical Project Manager @ Luma Pictures

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Technical Coordinator / Technical Project Manager
  Part-Time @ Luma Pictures
 
Location:
Santa Monica, California, United States
Salary:
 
Contact:
mags@lumapictures.com
Weblink:
www.lumapictures.com

The Technical Coordinator / Technical Project Manager will work with our talented pipeline and systems teams to help guide in-house development and technical projects to completion.  In conjunction with our Pipeline Supervisor and IT Manager you will be responsible for day-to-day execution of multiple projects, helping to develop schedules and resource plans, clarify requirements and look for issues and roadblocks to successful outcomes.

You can:

  • Plan and coordinate multiple project schedules, goals and milestones
  • Work with software developers to clarify specifications, create time estimates and plans for delivery
  • Facilitate planning with systems engineering for infrastructure requirements and rollouts
  • Provide day to day project management of team to achieve the goals for their assignments
  • Help to develop resource requirements for projects
  • Review project success vs. challenges to suggest ways to improve development and rollout process
  • Anticipate issues or roadblocks and proactively implement solutions

You have:

  • At least 3 years of technical Project Management experience required (Feature film, Games, web development, IT or similar industry preferred)
  • Proven ability to excel in fast paced environments handling multiple, competing priorities
  • Visual Effects pipeline or production experience a plus
  • Experience as a developer is a plus
  • Excellent interpersonal and communication skills (both written and verbal)
  • Ability to analyse and solve problems
  • The ability to prioritize and a sense of urgency 
  • A desire to constantly learn and improve
  • Familiarity with agile development techniques
  • Meticulous attention to detail 
  • A cool head under pressure 
  • A strong work ethic 

Please apply through our website: https://www.lumapictures.com/careers

 

 

Real-Time Pipeline TD @ Luma Pictures

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Real-Time Pipeline TD
  Part-Time @ Luma Pictures
 
Location:
Melbourne, Victoria, Australia
Salary:
 
Contact:
mags@lumapictures.com
Weblink:
www.lumapictures.com
The Real-Time Pipeline TD has a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Real-Time Pipeline TD will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

You can:

  • Work with the CG Lead and Creative Director to design interactive experiences using Unreal
  • Design, manage and maintain the Unreal pipeline, developing tools and workflows for utilising game engine technology
  • Create interaction and functionality using Unreal's Blueprints system
  • Design complex materials in Unreal and instruct artists on best practices for material creation
  • Understand the various lighting techniques in Unreal and be able to instruct the artists in lighting best practices
  • Optimise content through profiling and enhancing performance with the help of diagnostic tools and instruct the artists on modelling and texturing best practices
  • Collaborate with programmers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases
  • Work on optimising performance and improving render quality in game engine
  • Work closely with the Dev and CG teams to integrate game engine tools into existing VFX pipeline
  • Self direct and are comfortable with rapid prototyping and iteration

You have:

  • A degree in Computer Science or related discipline
  • At least 3 years experience working with Unreal Engine
  • High level experience with Unreal Engine and/or Unity3D
  • Advanced experience of Unreal's Blueprints system
  • Advanced expertise with Maya (3dsMax considered)
  • Experience in a range of content creation software including Photoshop Zbrush/Mudbox, Substance Painter
  • Scripting skills with MEL, Python, C#, Javascript and C++ (preferred)
  • Experience with VR/AR authoring in Unreal (advantageous)
  • Shader programming experience (advantageous)
  • Maya Rigging experience (advantageous)
  • Expert problem-solving and troubleshooting skills
  • A strong ability to multitask and are detail oriented 
  • The ability to self-manage, prioritise and work to deadlines
  • An approachable, proactive, and accommodating attitude
  • An innate desire to stay informed of current technologies

Please apply through our website: https://www.lumapictures.com/careers

 

Render Wrangler @ Trixter Film

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Render Wrangler
  Full-Time @ Trixter Film
 
Location:
Munich, Bayern, Germany
Salary:
 
Contact:
jobs@trixter.de
Weblink:

TRIXTER Muinich is currently looking for a Render Wrangler, to start in December, for 6 months or 1 year contract. Employee contract.

Description:

The After Hours Render Wrangler & IT Support position is a part-time but mission critical role to offer both after hours IT support and assist in the effective use of the computing resources (renderfarm) utilized in rendering computer generated images for our active projects.

 

 

Primary Responsibilities:

-        Monitor, manage and keep the renderfarm running at maximum capacity

-        Monitor jobs on the “Pixar Tractor” render manager: identify stalling jobs, follow up and report failed jobs to artists/Production.

-        Check and re-start failed render tasks.

-        Update and maintain Render Manager job priorities according to instructions from Production.

-        Monitor disk space usage and flag high disk or network usage over-night.

-        Restart unreliable blades and report them to the IT as necessary for later diagnosis.

-        Provide first level technical support to artists and production team members working after

-        Provide additional information to, and where required, liaise with the IT team to assist in trouble-shooting larger technical issues.

 

Required Skills & Experience:

-        A focus in Computer Science/Engineering as an undergraduate is a major plus.

-        Experience with Linux/UNIX, in particular the shell environment and navigating through the file system is a requirement.

-        Experience and/or interests in any of thefollowing IT technologies is a benefit: ZFS, Layer 2 Networking, esxi, vsphere, pfsense, RHEL, iSCSI, git, rpm, Bacula, NFS, SMB, python, Asterisk, Ansible, Graphite, Nagios, Observium, Cacti, Solaris, bash, csh.

-        Excellent communication skills, both verbal and written

-        Good organizational skills and attention to detail

-        Ability to handle a fast paced, occasionally high pressure environment

-        Ability to work well both independently and as part of a team

-        Willingness to work very flexible hours, including weekends and/or evenings.

 

This opening is only open to people with an EU citizenship or with an existing German Visa.

To apply, please send your CV and your earliest commencement date by email to jobs@trixter.de

System Administrator @ Trixter Film

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System Administrator
  Full-Time @ Trixter Film
 
Location:
Munich, Bayern, Germany
Salary:
 
Contact:
jobs@trixter.de
Weblink:

System Administrators ensure the ongoing smooth running of our production systems with a view to developing the systems for the future. Location: Trixter Munich GmbH. This role would occasionally require providing support outside of core week-day hours and on weekends to support production deadlines.

Responsibilities:

  • Maintain and implement storage infrastructure
  • Implement the primary direction, and strategic road-map for IT systems (including networks, servers, infrastructure services, storage)
  • Advise and support implementation servers as well as large technical projects.
  • Maintain and support network infrastructure (monitoring, benchmarking, etc.)
  • Installing and supporting 3rd party software packages as well as managing license accounting
  • Support the hardware and software acquisition process
  • Setup, maintain and enhance already existing services and well as new ones

 

Essential Skills:

  • Good analytical, organization and communication skills.
  • Ability to solve problems as they arise and remain calm in a fast-paced and highly pressurized environment.
  • Ability to manage conflicting demands and demonstrate flexibility
  • Ability to quickly understand the needs of the business and respond accordingly
  • Ability to quickly understand the output of a Company in order to affect decision-making

Technical skills:

  • 5+ years experience working as a systems administrator
  • A degree in a Computer Science/IT or equivalent experience
  • Substantial Linux system administration experience using Red Hat and/or Fedora, Solaris and BSD type operating systems as well as Windows and OSX
  • A thorough knowledge of storage and networking concepts and techniques, layer2/3 switches and configuration
  • An understanding of technologies such as relational databases, NFS, SAN, File Systems (especially ZFS) and virtualization
  • A knowledge of scripting languages such as Shell/Bash, Python, PERL

 

Highly regarded skills:

  • Experience of IBM spectrum protect and/or scale, ZFS and other storage technologies.
  • Experience of the specialized systems utilized in the VFX industry

 This opening is only open to people with an EU citizenship or with an existing German Visa.

To apply, please send us your CV, Cover letter, availability and salary expectations to: jobs@trixter.de.

Technical Support and Systems Administrator @ Proof

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Technical Support and Systems Administrator
  Full-Time @ Proof
 
Location:
Watford, England, United Kingdom
Salary:
 
Contact:
London@proof-inc.com
Weblink:

Description

This Technical Support role in is an opportunity to be involved with a highly successful Pre Visualisation company working on feature films. The role will see you working closely with the Supervisors, Artists and production staff to manage and maintain various technical support tasks ranging from network implementation to system and license administration.  

You will be providing support on both hardware and software platforms for artists working directly on shows in remote locations and for production staff within our own facility. Other tasks include the deployment and administration of system workstations on new projects, inventory management and taking an active role in maintaining security protocols for film industry audit compliance.  Excellent communication skills are needed as this is a client facing position. This role will be primarily based at Leavesden Studios and will require some travel to other studio spaces in and around London.

  

Responsibilities: 

  • Manage, maintain and support windows workstations & servers
  • Help troubleshoot workstation and laptop issues
  • Help deploy and install software like Adobe Creative Cloud, Autodesk Suite and Foundry
  • Troubleshoot networking (wired & wifi) related issues for workstations and laptops
  • Help manage QNAP based storage, including managing permissions and access control
  • Manage Windows Servers at Leavesden Office, as well as, our remote teams throughout the London area.
  • Maintain a detailed inventory of all hardware and software licenses in the studio

 

Essential Skills:

  • Be proactive, love troubleshooting and happy to help less technical users
  • Experience managing a Windows infrastructure (Windows AD, Windows Server)
  • Knowledge in managing and supporting Windows workstations and users
  • Knowledge in managing and configuring Networking services (DNS, DHCP)
  • Experience with Foundry, Autodesk, Adobe and other VFX software
  • Managing networked printers and scanners
  • Ability to lift heavy objects, at least 25 lbs.
  • Able to drive and owns their own car
  • Experience and awareness in Cyber Security

 

Desired Skills: 

  • Proficient in Maya
  • Knowledge and interest in 3D work (specifically Modelling)
  • Understanding of Animation principles
  • Knowledge of Nuke
  • Knowledge of Adobe Products
  • Knowledge of Unreal Game Engine
  • Interest in VR/AR

 

Personal attributes: 

  • Passionate about film
  • Clear in planning with artists, supervisors and clients
  • Organised and methodical in your approach to the work
  • Calm under pressure and capable of delivering to deadlines
  • A strong, clear communicator, leading teams with enthusiasm
  • A positive, can-do attitude

 

About Us

Proof is dedicated to providing the highest quality visualization services for the feature film and live entertainment industries. From the earliest days of development to the final hours of delivery, our talented artists help clients tell their stories and realize their visions. We do it by combining our expertise in visual storytelling with our years of experience working alongside some of the finest talents from the worlds of entertainment, art and architecture.

Senior Systems Engineer @ Framestore

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Senior Systems Engineer
  Full-Time @ Framestore
 
Location:
London, England, United Kingdom
Salary:
 
Contact:
careers@framestore.com
Weblink:
https://chk.tbe.taleo.net/chk01/ats/careers/requisition.jsp?org=FRAMESTORE&cws=39&rid=1637

 


Integrated Advertising - Senior Systems Engineer

  

Description

Framestore's Integrated Advertising office in London are looking for a Senior Systems Engineer. The successful candidate will report into the Lead Systems Engineering, who reports directly to the CTO for Advertising and Applied Technology and the Director of Technical Operations. They will work in partnership with the other Senior Systems Engineers within our global network, contributing to decisions about the direction of technology within the company. Senior Systems Engineers are responsible for planning, implementation and maintenance of systems that contribute to the smooth running of all technology in London.

 

Key Responsibilities  

  • Creation and maintenance of technical documentation to create a shared knowledge base.
  • Investigate, research and evaluate external suppliers for the potential strategic benefit.
  • Drive performance metrics and benchmarking to assess new and alternative solutions.
  • Plan, advise and support the implementation of large technical projects.
  • Have a physical presence in the building, organise and attend meetings as needed.
  • Represent the company at relevant external events (e.g. conferences, trade shows), and with relevant suppliers as required.
  • Plan, install and support servers, large storage file systems and network infrastructure.
  • Edit and create scripts as appropriate to facilitate the automation of systems activities.
  • Ensure technical support is provided to local productions where required to meet daily support needs.
  • Monitor incoming requests and delegate work efficiently to ensure successful completion of projects and tasks.

 

Technical skills  

  • 5+ years supporting a VFX or Commercials
  • 7+ years Linux Systems administration
  • A thorough grounding in digital camera technology and digital delivery specifications.
  • A working knowledge of Networking and Security concepts and technologies.
  • A thorough knowledge of industry-specific technologies including high-performance storage systems and distributed rendering/computing technologies.
  • Strong Academic background in a Computer Science degree (or similar).
  • Substantial Linux system administration experience using mainstream Linux OS.
  • An understanding of technologies such as MySQL, Postgres, NFS, SAN, Apache, Clustered File System, bash and Python.

Help Desk Support @ Whitehouse Post

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Help Desk Support
  Full-Time @ Whitehouse Post
 
Location:
Santa Monica, California, United States
Salary:
 
Contact:
svandam@whitehousepost.com
Weblink:
www.whitehousepost.com

HELP DESK

Our company is a commercial post-production facility, located in Santa Monica, CA.  We provide our clients with an excellent creative process from ingest, editorial, vfx, and to finish.  The Tech group is one that continually works on improving and refining our post-pipeline, while having fun!  Whitehouse Post / CarbonVfx has a talented award-winning team of creatives, amazing producers, and a group of resourceful engineers.

 

The ideal candidate is someone who is relentless in researching solutions to solve issues, proactive, ability to prioritize and multi-task, as well as, meet deadlines.  A self-motivated individual who can work independently and with a team, is key.  This individual will have the ability to communicate technical information to non-technical client and staff.  The IT group is very excited about the work we do and the company we work with, which is the type of person we would like to join us.

 

RESPONSIBILITIES:

• Help Desk Support for users. (Ticketing System)

• Document internal systems and procedures on internal wiki.

• Support of a multi OS environment: Windows, Linux, and OSX

  • Scripting/Automation: 
  • PowerShell (all versions), Bash, and AppleScript
  • Python
  • Puppet familiarity
  • RHEL/CENTOS expert experience.

• Maintain facilities infrastructure; Telephones, HVAC, and Security.

 

 

PREFERRED SKILLS:

• Experience with post-production systems including:  AVID and Premiere

• Worked / working in a ‘like’ Post-Production environment.

• Ability to quickly learn and implement new technology.

Sr. Systems Administrator @ Whitehouse Post

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Sr. Systems Administrator
  Full-Time @ Whitehouse Post
 
Location:
Chicago, Illinois, United States
Salary:
 
Contact:
svandam@whitehousepost.com
Weblink:
www.whitehousepost.com

Job Summary

The Senior Systems Administrator assists the Director of Technology in the research, planning, and design of The Whitehouse Post’s global technical infrastructure.  The administrator is responsible for the daily operation and maintenance of the technical infrastructure, ensuring that it meets or exceeds user needs.  The administrator also assists the Technical Managers with any support they may need to keep the Whitehouse video infrastructure running properly.

The administrator understands the role of each employee at the Whitehouse and implements technical solutions as needed to help each employee succeed. The administrator also stays updated on emerging technologies and industry best practices and implements them as they apply to Whitehouse.

 

Typical Duties

• Maintain Fortinet firewalls which includes configuring static IP mapping, site to site VPNs, QOS, and         security policies.

• Maintain and configure switches from various vendors which can include setting up VLANs and trunk  ports.

• Maintain and support the Accounting department which includes Windows Server, MSSQL Server, and  Windows workstations.

• Maintain remote VPN access for employees with varying levels of access levels.

• Maintain and support our virtual servers which includes VMWare ESXi and Hyper-v.

• Maintain and support our email system which includes Exchange 2013 and Linux based spam filters.

• Maintain and support our Windows, MacOS, and Linux servers which can include Active Directory, MySQL, Apache, DNS, DHCP, Samba, NFS, and ZFS.

• Maintain the monitoring and reporting systems which include Nagios, Cacti, Observium, Logstash, Kibana, and elastic search.

• Maintain and support our wireless hardware which include Ubiquiti devices.

• Maintain and support end users workstations and software installs.

• Develop scripts and tools to help with common tasks.

• Document internal systems and procedures on internal wiki.

• Work with external vendors as needed to support other items like the phone or security systems.

• Travel to each of our global offices to assist in new implementations or other support areas.

 

Required Skills

• Active Directory, DNS, SMTP, DHCP, FTP, WDS/MDT.

• VMware and Hyper-V virtualization.

• Solid knowledge of popular switching and routing protocols with the ability to quickly learn different vendor specific configuration syntax.

• Windows, Linux, and MacOS.

• Scripting in Powershell, bash, and Python is preferred.

• Basic abilities with writing SQL queries, HTML, CSS, and PHP.

• Ability to effectively communicate to non-technical people orally or through email.

• Ability to quickly learn and implement new pieces of tech.

Post Production System Administrator @ Whitehouse Post

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Post Production System Administrator
  Full-Time @ Whitehouse Post
 
Location:
London, England, United Kingdom
Salary:
 
Contact:
svandam@whitehousepost.com
Weblink:
www.whitehousepost.com

The award-winning Editorial Houses, Whitehouse Post and The Quarry, along with their combined endeavor into VFX & Finishing, Youngster London, are looking for someone to manage their engineering needs in London.

The candidate will be comfortable with working both as part of a larger tech team for Whitehouse Post and have a strong independent work ethic in the support and managing of The Quarry and Youngster London.  You will be required to have a good understanding of the post-production finishing process, from ingest through to deliverables, with the experience to be able to find flaws and offer improvements.  They should also be capable of communicating technical solutions to non-technical persons and keep cool under pressure.

An independent, agile, and driven candidate will find for them a position that delivers unique challenges and opportunities for growth, development and above all, good fun.

 

REQUIRED SKILL

•  Experience working in a post-production or similar environment.

•  Working knowledge of OSX, Linux (Ubuntu, CentOS), and Windows.

•  Troubleshoot, maintain, and image a multi-platform environment, which includes:  Avid Media                

   Composer, Premiere Pro, Avid ISIS systems, VFX, Flame, and Baselight systems.

•  Knowledge and management of a ‘best practices’ finishing workflow: ingest, deliverables, and specs.

•  Ability to effectively communicate with all users effectively from Admins, Assists, Producers to Artists / Editors.

•  Proficiency with scripting (bash, python).

•  Ability to think quickly and adapt to evolving circumstances.

 

RESPONSIBILITIES

•  Supporting a multi-platform and multi-company environment, including both off-line, finishing, vfx, and color.

•  Supporting a multi-OS environment with both Linux (Ubuntu, CentOS) and Mac OSX.

•  Maintaining back-end systems, including but not limited to: shared storage, LTO archives, FTP Servers, and Transcode servers, etc.

•  Help desk support (via ticketing system).

•  Account and service management for cross company services (support, purchases etc.)

Pipeline Lead @ Spin VFX

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Pipeline Lead
  Full-Time @ Spin VFX
 
Location:
Toronto, Ontario, Canada
Salary:
 
Contact:
careers@spinvfx.com
Weblink:

Are you an experienced Pipeline Developer looking for your next challenge? If so – let’s chat!

The Pipeline Lead (reporting to the studio CTO) is responsible for leading a team charged with the development, deployment, and support of the Studio Pipeline. The Pipeline Lead does this in conjunction with the Technology Department leadership, as well as studio CG Supervisors and other Technical Leads, in order to maximize the return on investment in any Pipeline enhancements, while minimizing show risk and waste:

  • Helps drive the design, implementation, and evolution of a standardized Pipeline for TV and Film Visual Effects Production.
  • Leads a team of Department TDs and Pipeline Developers responsible for deploying, configuring, and supporting the existing Pipeline.
  • Works with the other senior Supervisors and Technical Leads to ensure that the Pipeline meets the needs of the studio at large and diverges as little as possible while still meeting the needs of the individual projects.
  • Works with Production and Technology Management to ensure adequate support coverage to meet the demands of all active projects.
  • Acts as an escalation point for Supervisors and Production Management to resolve pipeline and work-flow issues.
  • Prioritize, Delegate and set time lines for tickets.
  • Perform code reviews with the team
  • Maintain established studio development standards and practices

You must have:

  • BS in Computer Science or Computer Graphics or equivalent Industry experience required.
  • Minimum of 5 years of experience in feature film on the post-production side.
  • Experience managing software, pipeline, and/or technology teams.
  • Production experience with Maya, Katana, Houdini and/or Nuke, familiarity with relevant APIs.
  • Prior experience working with and developing on with Shotgun or other Production & Asset Management Systems.
  • Prior development experience with Python in a production environment.
  • Must be able to work in a collaborative, fast-paced environment.
  • C++ experience would be an asset
  • Good communication skills, both written and verbal are important.

Senior Pipeline Developer @ Spin VFX

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Senior Pipeline Developer
  Full-Time @ Spin VFX
 
Location:
Toronto, Ontario, Canada
Salary:
 
Contact:
careers@spinvfx.com
Weblink:

Are you an experienced pipeline developer looking for your next challenge? Are you a strong collaborator with excellent technical skills? If so – let’s chat!

As the Senior Pipeline Developer, you will be a key member of our growing Pipeline team. You will spend your days

  • designing, developing, testing, and maintaining VFX production pipeline custom software tools and components. The pipeline supports large environments, complex fx simulation and our rapidly growing creature department.
  • reporting to the Pipeline Lead but working closely with the CTO, Pipeline Architect, CG Supervisors, and other leads/supervisors to help engineer solutions (tools and workflow) for pipeline enhancements and fixes
  • investigating bugs/issues with existing tools, while designing and implementing fixes and features as needed
  • mentoring and providing guidance to junior members of the team
  • assisting in production floor support
  • working directly with artists to investigate and address urgent issues related to custom pipeline tools

You must have:

  • 3+ years of experience in feature animation or VFX production pipeline technology
  • a Computer Science Degree (or equivalent), or 5+ years experience in production pipeline technology work
  • proficiency in Python
  • proficiency in Linux shell scripting, specifically bash scripting
  • proficiency using one or more industry-specific vendor software applications: Maya, Katana, Houdini, Nuke, etc.
  • proficiency with one or more vendor Scripting APIs: MEL / Maya Python, Katana, Houdini, Nuke, etc.
  • proficiency with writing Shotgun Python API scripts, as well as managing Shotgun site configurations and Shotgun projects using the Shotgun web UI
  • proficiency working with one or more renderers (e.g. Renderman, Mantra, Arnold, etc.), and experience with renderer specific file formats (e.g. .rib files, “.ass” files)
  • a strong understanding of production processes and artist workflows within film and television visual effects pipelines

The following are also considered nice-to-have:

  • experience in software development using one or more C-style programming languages
  • experience in writing compiled vendor application plugins or extensions
  • experience writing renderer specific shaders
  • proficiency working with one or more render queue managers (e.g. Deadline, Qube, Tractor, etc.), and experience with writing custom render job submissions
  • experience with workflows based on Pixar’s USD scene description language
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